Bill Mark - Publications
Google scholar's list of my publications.
Recent work - Conditionally accepted and/or not yet published
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Razor: An Architecture for Dynamic Multiresolution Ray Tracing
Peter Djeu, Warren Hunt, Rui Wang, Ikrima Elhassan, Gordon Stoll, William R. Mark
Conditionally accepted to ACM Transactions on Graphics
Draft version as of January 24, 2007
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Real-Time Rendering Systems in 2010
William R. Mark and Donald Fussell,
The University of Texas at Austin, Department of Computer Sciences.
Technical Report TR-05-18, May 2, 2005.
Recent invited publication
Refereed publications
- A Multi-core Architecture for Real-time Ray-tracing
Venkatraman Govindaraju, Karthikeyan Sankaralingam, Mary Vernon, Peter Djeu, William R. Mark
41st Annual IEEE/ACM Intl. Symp. on Microarchitecture (MICRO 2008), Nov. 2008.
(accepted; final camera-ready revisions in progress)
- Ray-specialized acceleration structures for Ray Tracing
Warren Hunt and William R. Mark
2008 IEEE/EG Symposium on Interactive Ray Tracing, August 2008.
- Adaptive acceleration structures in perspective space
Warren Hunt and William R. Mark
2008 IEEE/EG Symposium on Interactive Ray Tracing, August 2008.
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Fast and Lazy Build of Acceleration Structures from Scene Hierarchies
Warren Hunt, William R. Mark, and Donald S. Fussell
2007 IEEE Symposium on Interactive Ray Tracing, Sept 2007.
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Dynamic Ray Scheduling to Improve Ray Coherence and Bandwidth Utilization
Paul Arthurl Navratil, Donald S. Fussell, Calvin Lin, and William R. Mark
2007 IEEE Symposium on Interactive Ray Tracing, Sept 2007.
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A Real-time Beam Tracer with Application to Exact Soft Shadows
Ryan Overbeck, Ravi Ramamoorthi, and William R. Mark
2007 Eurographics Symposium on Rendering, June 2007.
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State of the Art in Ray Tracing Animated Scenes
Ingo Wald, William R. Mark, Johannes Gunther, Solomon Boulos, Thiago
Ize, Warren Hunt, Steven G. Parker, and Peter Shirley
Eurographics 2007 State of the Art Report, Sept. 2007
(Note: This article is a review article; a preliminary extended abstract was peer-reviewed but the full paper was not).
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Fast kd-tree Construction with an Adaptive Error-Bounded Heuristic
Warren Hunt, William R. Mark, Gordon Stoll
2006 IEEE Symposium on Interactive Ray Tracing, Sept. 2006.
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The Irregular Z-Buffer:
Hardware Acceleration for Irregular Data Structures
Gregory S. Johnson, Juhyun Lee, Christopher A. Burns and William R. Mark
ACM Transactions on Graphics, October 2005.
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Universal Mechanisms for Data-Parallel Architectures
Karthikeyan Sankaralingam, Stephen W. Keckler, William R. Mark and Doug Burger
Proceedings of the 36th Annual International Symposium on Microarchitecture (MICRO 2003).
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Cg: A System for Programming Graphics Hardware in a C-like Language
William R. Mark, R. Steven Glanville, Kurt Akeley, Mark J. Kilgard
SIGGRAPH 2003
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Ray Tracing on Programmable Graphics Hardware
Timothy J. Purcell, Ian Buck, William R. Mark, and Pat Hanrahan
SIGGRAPH 2002
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A Real-Time Procedural Shading System for Programmable Graphics Hardware
Kekoa Proudfoot, William R. Mark, Svetoslav Tzvetkov and Pat Hanrahan
SIGGRAPH 2001
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Compiling to a VLIW Fragment Pipeline
William R. Mark and Kekoa Proudfoot
SIGGRAPH/Eurographics Workshop on Graphics Hardware 2001
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The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass Rendering
William R. Mark and Kekoa Proudfoot
SIGGRAPH/Eurographics Workshop on Graphics Hardware 2001
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Post-Rendering 3D Warping
William R. Mark, Leonard McMillan, and Gary Bishop,
Proceedings of 1997 Symposium on Interactive 3D Graphics
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Memory Access Patterns of Occlusion-Compatible 3D Image Warping
William R. Mark and Gary Bishop,
SIGGRAPH/Eurographics Workshop on Graphics Hardware 1997.
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Adding Force Feedback to Graphics Systems: Issues and Solutions,
William R. Mark, Scott C. Randolph, Mark Finch, James M. Van Verth, and
Russell M. Taylor II,
SIGGRAPH 1996.
Book Chapter
Technical Reports
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Razor: An architecture for dynamic multiresolution ray tracing
Gordon Stoll, William R. Mark, Peter Djeu, Rui Wang, and Ikrima Elhassan,
The University of Texas at Austin, Department of Computer Sciences.
Technical Report TR-06-21, April 26, 2006.
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Real-Time Rendering Systems in 2010
William R. Mark and Donald Fussell,
The University of Texas at Austin, Department of Computer Sciences.
Technical Report TR-05-18, May 2, 2005.
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The Irregular Z-Buffer and its Application to Shadow Mapping
Gregory S. Johnson, William R. Mark, and Christopher A. Burns,
The University of Texas at Austin, Department of Computer Sciences.
Technical Report TR-04-09, April 15, 2004.
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Post-Rendering 3D Image Warping: Visibility, Reconstruction, and Performance for Depth-Image Warping
William R. Mark,
Ph.D. Dissertation, University of North Carolina at Chapel Hill, April 1999.
(UNC Computer Science Technical Report TR99-022)
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Multiple Image Warping for Remote Display of Rendered Images
Thomas C. Hudson, William R. Mark,
UNC Computer Science Technical Report TR99-024
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Efficient Reconstruction Techniques for Post-Rendering 3D Image Warping,
William R. Mark and Gary Bishop,
UNC Computer Science Technical Report TR98-011,
University of North Carolina, March 21, 1998.
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UNC-CH Force Feedback Library, Revision C,
William R. Mark, Scott C. Randolph, Mark Finch, and James M. Van Verth,
UNC-CH Computer Science Technical Report TR96-012, January 30, 1996.
(c) William R. Mark, last revised May 6, 2005.